Luis Octavio
CV ↓

BuildingFintechFromZero

0 → 500K+

Users

Building Fintech From Zero
01

Impact

500K+
Users
From zero in 2 years
~4 months
Breakeven ahead of plan
Versus the board-approved model
+60%
AUM growth YoY
Assets under management
02

Context

Company

DINN — Actinver's digital investment app for first-time investors in Mexico

Timeline

November 2018 – October 2020, founding phase

My Role

Product & Visual Designer on the founding team for DINN 2.0.

I owned the full brand identity — logo, visual system, color, type, tone of voice, motion — and designed the first version and every iteration of the product.

Strategy and product definition were collaborative: every design decision passed through business, legal, and growth before shipping.

03

The Problem

DINN 1.0 was functional and almost a year live, with near-zero users. No one had asked young Mexicans why they weren't investing — or how they wanted to.

Hypothesis — Before research
"Young people don't invest because they don't have money or prefer to spend it."
Assumed lack of money was the barrier
Assumed spending preference over saving
Assumed complexity was the deterrent
Finding — After research
"The barrier wasn't money or interest. It was an educational problem."
72% of young Mexicans 18–35 already save
68% keep savings in a bank — not invested
70% said they don't know enough to start
04

The Research

50+
User Interviews
Financial behavior, money habits, saving vs. investing — one-on-one
~3
Focus Groups
Perceptions, emotional barriers, reactions to early concepts
20+
Fintechs Benchmarked
Global and Mexican, mapped by communication territory and positioning

Every competitor in Mexico was communicating in functional territory — rates, features, security badges. Nobody had claimed the emotional and educational space. Nobody was talking to young people about their relationship with money.

What the research told us about the target:

Segment A
70%
Achievers
4 million people · NSE C
Motivated by money and status. They want to see their progress and feel they're winning.
Key message
Returns · Earnings
Segment B
30%
Avant Garde
500,000 people · NSE C+
Early adopters, influence-driven, skeptical of mass culture. They need to understand before they act.
Key message
Security · Ease · Understanding
05

The Core Design Decisions

1. Don't build for investors. Build for savers who don't know they can invest. The target already had the behavior (saving) but not the mental model (investing). Product thesis: simple savings account + you earn returns. One step, no minimum.

2. Own the emotional territory. Every competitor talked rates and features. We positioned at the intersection of simple and earning: "DINN: Simple + Your money earns."

Brand House
PurposeCreate the habit of investing
RoleHelp people with their financial growth
TerritorySimplicity — understanding what you're doing and why
PersonalityMentor — wisdom, trust, security, honesty
Tagline"Que tu dinero crezca contigo" — Let your money grow with you.
Non-negotiable attributes
No minimum investmentNo fees100% digital — intuitive by design

3. Design the behavioral change, not just the product. We used BJ Fogg's Behavior Model — Motivation, Ability, Trigger — as the launch framework, and mapped all three.

01
Motivation
Show people they're already close to investing — they just don't know it.
02
Ability
Remove every possible barrier. 100% digital opening, no minimum, 3 actions max.
03
Trigger
Acquisition campaigns tied to specific moments and contexts.

DINN 2.0 — Wireframes

DINN v1 screens
BFZ-DEC-01e--4
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BFZ-DEC-01d--4
BFZ-DEC-01h--4
06

Process

01
Understand
Why did DINN 1.0 fail? Sound product, wrong positioning, wrong communication, broken account opening.
02
Research
50+ user interviews and a around 3 focus groups, plus a competitive audit of 20+ fintechs across communication territory.
03
Strategy
Full brand strategy from research: personas, Brand House, communication territories, product attributes, tagline.
04
Brand & Product Design
Logo, visual identity, color, typography, iconography, tone of voice. Onboarding, dashboard, deposit and withdrawal flows.
05
Product Definition
Single investment fund. 100% digital opening. 3 user actions only: deposit, check balance, withdraw. No minimums, no fees.
06
Pilot Launch
Zero paid marketing.

Brand and product were designed in parallel — the identity had to read simple and credible at once, a hard balance in fintech. Every element went through user testing before development.

Brand identity system + social content 2019–2022
BFZ-PRO-01e--4
BFZ-PRO-01-s01--4
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BFZ-PRO-01-s13--4
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BFZ-PRO-01-s21--4
BFZ-PRO-01b--4
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BFZ-PRO-01-s02--4
BFZ-PRO-01-s06--4
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BFZ-PRO-01-s18--4
BFZ-PRO-01-s22--4
BFZ-PRO-01c--4
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The product became the simplest in the market: sign up, deposit, and your money is automatically invested.

App v1 onboarding — 100% digital account opening
BFZ-PRO-02d--3
BFZ-PRO-02b--3
App v1 dashboard
BFZ-PRO-02c--3
BFZ-PRO-03b--3

In early 2020 we launched the DINN debit card, so users could spend their money day to day.

BFZ-PRO-04a--full
BFZ-PRO-04c--full
07

Key Deliverables

Research synthesis
50+ interviews · around 3 focus groups
Dismantled the wrong assumptions. Built the right ones.
Competitive positioning map
20+ fintechs — global + Mexico
Identified the emotional territory no competitor was occupying.
Brand House + Personas
Achievers (70%) · Avant Garde (30%)
Differentiated messaging per segment, grounded in behavioral data.
Product thesis + feature definition
3 actions · no minimums · no fees · 100% digital
"Simple + Your money earns" — everything else was cut.
Brand identity system
Logo · Color · Type · Icons · Voice
Built from scratch to communicate simplicity and credibility at once.
First product version — 4 core flows
Onboarding · Dashboard · Deposit · Withdrawal
Validated with users before development started.
08

Outcome

From a near-zero v1 to 500K+ users. The same insight drove all of it: meet people where their behavior already is, and remove the barrier — not the product — that stops the next step.

BFZ-OUT-HERO--full
09

Reflection

DINN 1.0 didn't fail on the build. It failed on untested assumptions. The product was never just features — it was removing the barriers that stop a behavior from happening. Fogg's Motivation + Ability + Trigger is the most useful design model I've used in fintech.